Tools for thought.Systems for making.Stories that answer back.
I make products, prototypes, and narrative systems around a single question: what changes when a machine becomes part of the creative process?
01 / Current questions
What I keep returning to.
- 01
How can a tool extend attention without breaking it?
- 02
What makes a generative system feel accountable rather than merely fluent?
- 03
How can an interface hold an unfinished idea without reducing it to a task?
03 / Studies in progress